Boxville and Boxville 2 are two cute little point-and-click adventures, where you have to guide little metal-can fellas to solve puzzles as well as find and help friends.
A very nice, yet not too long, trip into click-and-point adventure land …
Inspired and motivated by a couple of PWAs I have recently written, I have just revived and rewritten a little puzzle game, I have once written in Delphi (Pascal) for the first time.
CLeM is a dark, yet fun little puzzle adventure, where you have to control a little puppet, guided by an initially somewhat mysterious voice. Throughout the game this interaction develops in a beautiful yet sad and moving story. But I don’t want to spoil too much …
It’s been a quick little puzzle delight and it’s a recommendation for indie adventure fans!
Journey is a beautiful, calm, 3D platform adventure with an interesting co-op twist. You can team up with another random player and embark on the journey together, but you can’t really communicate with them. Besides this co-op idea, limited jumps, depending on the charge of one’s magical scarf, are another interesting gameplay element.
Whether alone or teamed up, one has to guide a robed figure through various levels/regions toward a distant mountain, using only notes/chimes to communicate with the environment (or the other players).
It’s been extremely enjoyable, also trying to communicate and collaborate with the other players, all without chatting. A definite recommendation …
Metamorphosis is plattform-like puzzle adventure game where one guides Gregor – formerly human, then insect – through a mysterious story trying to save his friend – still human – Joseph from unjust prosecution.
I really enjoyed the change in perspective, the gameplay, the graphics as well as the story, so for me it’s definitely a recommendation …