Working on the Final Cut

I spent the last couple of days working on my Final Cut Pro X skills, preparing some videos for the ICHEP 2020 communication campaign of the ATLAS Collaboration.

We have asked some of our conference speakers, presenting some of the physics highlights of ATLAS during the conference to answer a few questions about their talk and the featured results and put together five video clips to be featured on the ATLAS Facebook page and in shorter teasers on the ATLAS Twitter channel.

Continue reading Working on the Final Cut

Colliding Colour

May I present ‘Colliding Colour’.

A little art project, inspired by particle physics collisions, that I have been fiddling around with for a while now. Here you can see “Collision #7”, one of the results of the current setup.

Just like in a collision in the ATLAS experiment at the Large Hadron Collider (LHC) at CERN, particles of colour collide at high energy and create a seemingly chaotic pattern in the detector. Admittedly, the energies are nowhere near those at the LHC and unlike in (real) high-energy collisions the outgoing ‘particles’ are still those that went into the collision, but yet there is a few commonalities. It is also coloured particles that collide in the LHC and the conservation of energy and momentum holds also in the Colliding Colours setup (even on a classical level).

If you want to see more, please have at my project page or directly on Instagram or Twitter.

You can find a making-of video for ‘Collision #8’ on YouTube.

Let me take you on a tour to the ATLAS Experiment

Today we published a 360-degree guided video tour to the ATLAS Experiment I recorded already back in February and recently finished editing.
You won’t need a helmet or solid shoes for this tour and you’re welcome to bring your kids along. This special tour will even take you places you wouldn’t be able to see on a regular tour on site, and you’ll have the chance to look around by yourself.
Last but not least, you can get yourself a Google Cardboard, put your mobile phone into it and enjoy the tour in virtual reality, making it an even more immersive experience.

It’s my second larger Final Cut Pro project after our little ATLAS–LEGO-stop-motion stay-at-home activity :)

Jackbox Games

In these special times during the COVID-19 pandemic and while staying at home and practicing social distancing day and night, I thought about having an online game night with friends and remembered the good old classic You Don’t Know Jack game I had on my PC ages ago.

Turns out, I actually bought a few Jackbox Party Packs and some other Jackbox Games via HumbleBundle over the years and I just completed my Steam collection via a special offer on Green Man Gaming.

So I wanted to give a quick run-down on which games there are, which one I/we like most and what worked well for us.

Jackbox Games actually released a tutorial page on how to play their games with remote friends. Somehow Twitch and Youtube don’t (yet) work well for me, but both Skype and Zoom did a fine job (despite the sound coming through the mic together with my speech).
Also they have some games on sale, or even for free, right now on Steam and elsewhere.

For all games you need one computer running the games and a (mobile) device with a browser for each player. That’s it. And while the number of players is limited, many of the games allow for an almost unlimited number of spectators (audience), which can still take part as an extended jury.

If you feel like playing a bit, just ping me directly on Steam or elsewhere ;)

Continue reading Jackbox Games